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P3Dv5 and scalling

Posted: Fri Jan 01, 2021 3:04 pm
by FlyingfrogFR
Hi there,

I seem to have more or less managed to get P3D5 under control (managing my VRAM to stay below limit so far and thus preventing the multiple CTD and DEVICE HUNG issues by turning EA OFF, reducing texture resolution to High and limiting FPS to 30)

However I am using a 4K monitor and was wondering about a possible trade off in running a lower resolution (lets say 1440p or 1080p).
My issue is that when I try to do so in the simulator settings, I end up having only a small part of the screen clickable.
-> In 1080p (4k/4), despite seeing the cockpit in full screen I can only use the mouse in the upper left hand corner. The mouse disappears when I go further right/down)

Any idea what is causing this scalling issue?

Thanks for your help,

Pierre

PS: I run other games in less than native resolution without encountering any problems