How to get Camera's texture in PDK?

a8325811
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Joined: Mon Dec 16, 2019 7:25 am

How to get Camera's texture in PDK?

Postby a8325811 » Wed Feb 12, 2020 9:49 am

Hi, I want to drag some camera's texture, so I can use shared memory to let other program show that image.

If I already have a camera definition like this.

Code: Select all

[CameraDefinition.11] Title="IRCam" Guid={c028e6d3-362d-4211-97c8-8d469c886842} Description = IRCam Origin = Virtual Cockpit Category=Cockpit MomentumEffect = FALSE SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.60 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=TRUE PitchPanRate=30 HeadingPanRate=70 PanAcceleratorTime=0 InitialXyz = 0, -1.3, 6.5 InitialPbh = 0, 0, 0 ClipMode=Spot HideShadows=1 SideReflection=1 HideModels=0 HideParticles=1 HideUserAircraft=1 HideAutogen=0 HideScreenSpace=0 HideMissionObjects=0 ShowLabels=FALSE HideSky=0 HideTerrain=0 RenderToTexture=TRUE RenderToScreen=FALSE TextureSizeX=512 TextureSizeY=512 UseGlobalTerrainView=TRUE SensorMode = IRBlackHot
So how can I get this "IRCam" texture ?
Please help, thanks.

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