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The SimConnect API can set control axes simply by calling transmitClientEvent with the right event name and an argument, but I'd like to know if the PDK is also capable of this. I've been digging through the docs for PDK and can't find anything that indicates to me that it can set any control axis values for the current player. The closest thing I've found is setting properties for an ISimObject as in the MyEngine example setting the throttle. My problem with that is that it's defined externally, whereas I'm trying to override controls for an existing aircraft. So is the PDK capable of setting control axis values? If so, how is that done?
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