Search found 21 matches
- Fri Oct 18, 2019 4:19 am
- Forum: Prepar3D Client Application Questions
- Topic: Load in with 2D undocked
- Replies: 2
- Views: 5766
Re: Load in with 2D undocked
Yeah there is that, thanks for the reply.
- Thu Oct 17, 2019 9:02 pm
- Forum: Prepar3D Client Application Questions
- Topic: Photoscenery extremely overexposed in 4.4
- Replies: 82
- Views: 182053
Re: Photoscenery extremely overexposed in 4.4
Do you guys with over exposed scenery have HDR Lighting enabled in the Options-Graphics-Lighting? I did and with Mega Scenery X installed I had the high exposure problem until I unchecked HDR Lighting and that fixed my problem.
- Thu Oct 17, 2019 5:28 am
- Forum: Prepar3D Client Application Questions
- Topic: Load in with 2D undocked
- Replies: 2
- Views: 5766
Load in with 2D undocked
Per the title, is it possible to load in an aircraft with the 2D windows already undocked? I've set the ones I want to start up Visible, but would like to make them undocked as well if possible.
- Thu Aug 08, 2019 11:48 pm
- Forum: Multiplayer Specific Questions
- Topic: Multiplayer Model Distance
- Replies: 3
- Views: 30290
Re: Multiplayer Model Distance
I'm not sure if the model has LOD's. Yes its the same in every view, whether the VC, Third Person, ETC for visibility distance. I can see lights and the aircraft tags no problem, just not the visual model, does the developer need to add LOD's to the aircraft model?
- Thu Aug 08, 2019 12:48 am
- Forum: Prepar3D Client Application Questions
- Topic: Setting up AR
- Replies: 8
- Views: 17364
Re: Setting up AR
To kind of narrow it down, more importantly, when Portals are selected, where is Point-ZERO for the X, Y, and Z offset starting points?
- Sun Aug 04, 2019 4:00 pm
- Forum: Prepar3D Client Application Questions
- Topic: Setting up AR
- Replies: 8
- Views: 17364
Re: Setting up AR
Any ideas LM?!
- Fri Aug 02, 2019 8:51 pm
- Forum: Multiplayer Specific Questions
- Topic: Multiplayer Model Distance
- Replies: 3
- Views: 30290
Multiplayer Model Distance
So my customer is using their sims in multiplayer setups, and they are having a problem with the aircraft model not being drawn at a distance greater than .2nm. I've used all the old school FSX fixes like SmallPartRejectRadius to try and mitigate this but nothing is working with our current aircraft...
- Tue Jul 30, 2019 3:08 am
- Forum: Prepar3D Client Application Questions
- Topic: Setting up AR
- Replies: 8
- Views: 17364
Re: Setting up AR
Okay so new problem in getting AR to work. So first off, when creating my own portal through the Portals menu, what exactly is supposed to happen in the sim when that portal is selected? Because I've changed sizes, offset coordinates, colors, etc., and I never see anything in the sim. When using Pas...
- Mon Jul 29, 2019 8:58 pm
- Forum: Simulation Object Development Questions
- Topic: HF Radio Fequencies
- Replies: 11
- Views: 42859
HF Radio Fequencies
Hello,
So my customer is requesting their radio's to be functional in our military jet, so HF and UHF would need to be functional in the sim. Is this something LM is looking into at all?
So my customer is requesting their radio's to be functional in our military jet, so HF and UHF would need to be functional in the sim. Is this something LM is looking into at all?
- Sun Jul 21, 2019 7:18 pm
- Forum: Prepar3D Feature Requests
- Topic: HF and UHF
- Replies: 2
- Views: 23036
HF and UHF
With the abundance of military units utilizing P3D as a pilot training tool, are there any plans to implement HF and UHF radio frequencies?
- Sat Jul 13, 2019 6:04 pm
- Forum: Prepar3D Client Application Questions
- Topic: Setting up AR
- Replies: 8
- Views: 17364
Re: Setting up AR
So uninstalling previous v4.5 iteration (.11 I think?) and installing latest .12 version solved the problem.
New question...is it possible to utilize a fixed external camera for the portal view as opposed to using the built-in Vive Pro camera system?
New question...is it possible to utilize a fixed external camera for the portal view as opposed to using the built-in Vive Pro camera system?
- Tue Jul 09, 2019 10:39 pm
- Forum: Prepar3D Client Application Questions
- Topic: Setting up AR
- Replies: 8
- Views: 17364
Re: Setting up AR
Yes, I've enabled the camera in the SteamVR settings, and selected Portals in the passthrough dropdown menu in the AR settings menu.
- Mon Jul 08, 2019 10:02 pm
- Forum: Prepar3D Client Application Questions
- Topic: Setting up AR
- Replies: 8
- Views: 17364
Setting up AR
So I've looked over the information on your website on getting the AR portion of the VR system setup and it's somewhat limited. I've enabled the camera in SteamVR for my Vive Pro, I've gotten into P3D and have tried numerous different setting but for the life of me I just can't seem to get any porta...
- Mon May 06, 2019 10:13 pm
- Forum: Simulation Object Development Questions
- Topic: Tacan not picking up Vortac
- Replies: 1
- Views: 20779
Tacan not picking up Vortac
So we've implemented a TACAN in to a new aircraft and works great, only problem now is that it's not picking up native P3D Vortac's (which it should). Any help on this?
- Sat May 04, 2019 3:23 am
- Forum: Prepar3D Professional Plus Client Application Questions
- Topic: Program Start
- Replies: 0
- Views: 8182
Program Start
Is it possible to set it up to start the program in Network mode? Would like to make the steps easier for the client to get the sims running networked, instead of the currently long process that it is.